Farm tick will now be every 24 hours.
There will be 100,000 mobs, 95% hostile.
Meal affinities now go with the meal, they are not random for each player.
No Holy Ground-You will now be able to deed near the white and black light altars.
Sermons have been enabled.
Hitching Post Mod-Hitching posts have been enabled (they have no texture at this time).
Salve Mod-Healing covers have their power in their name.
Taxidermy Mod adjustment-It costs 1500 karma to animate a body.
We will be adding five portals with NPC towns with various features.
Price Mod-GM’s are able to set prices on traders/merchants now.
Crafter NPC-We can have an NPC that will buy crafted items to help the economy build.
Custom NPC’s-We can add custom NPC’s that can carry out various tasks or give tasks.
Prevent crops from overgrowing
Receive a warning when breeding related animals
Adds craftable taxidermy kits that can be used to preserve corpses as
decorations in different sizes
Pets Mod (Minipets) – Non-combat
pets are small companions that can follow you around, they do not
fight and will not be attacked by other creatures and players
map at any
by typing /location
receive bounty for killed creatures, enable skill gain for bred
creatures and a lot more options
Adds a configurable chance for a rare item to award a bone of the
same rarity, instead of the usual benefits.
JPWM Offspring Names – replace or add new names for bred horses.
moon metal veins being capped to 50
We will be taking the server down at midnight Mountain Time, 9 hours from now, to install a couple of mods. We are going to put in the bounty mod, the mod to prevent crop rot, hopefully the livemap and the client modloader (if needed).